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Open wing05.gmax or continue with the current file. The completed file for this section is wing06.gmax.

One Unwrap UVW modifier will be added to the Modifier stack. Because the wing has been divided up into several IDs, there only needs to be one Unwrap UVW used to control all of the IDs.

Use the "Mesh It" tool and place one more Mesh Select modifier on the stack. Change the sub-object level from Polygon to Element. Select the wing with the mouse.


Close the Toolbar since it's no longer needed. Open the Modifier List, drop down and select one Unwrap UVW modifier.


Select Edit under the Parameters rollout to open the Edit UVW's dialog.

What you are seeing looks like a scrambled mess. It's actually all of the IDs laid on top of one another. Save the work as My_wing07. In the next section, the IDs will be moved and placed to rebuild the wing.

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